I've put in the accounts manually and I'm STILL having this trouble.. (used navicat to do it and rebooted several times since.. all info is saved).
<?xml version="1.0">
<server>
<world>
<shortname>minilogin</shortname>
<longname>My Minilogin</longname>
<!-- Only specify these two if you really think you need to. -->
<address>127.0.0.1</address>
<localaddress>127.0.0.1</localaddress>
<!-- Loginserver information. -->
<loginserver>
<host>127.0.0.1</host>
<port>5999</port>
<account>eq</account>
<password>eq</password>
</loginserver>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>
<!-- Enable and set the port for the HTTP service. -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>
<!-- Database configuration, replaces db.ini. -->
<database>
<host>localhost</host>
<port>3306</port>
<username>eq</username>
<password>eq</password>
<db>eq</db>
</database>
</server>
###Your current configuration is as follows:
loginserver.ini:
[LoginServer]
loginserver=127.0.0.1
loginport=5999
worldname=My Minilogin
worldaddress=127.0.0.1
locked=false
account=
password=
[WorldServer]
Defaultstatus=
Unavailzone=
[ChatChannelServer]
worldshortname=
chataddress=
chatport=
[LoginConfig]
ServerMode=Minilogin
ServerPort=5999
I'm so open to suggestions its not even funny.
Just for sng, I note that -I- can get in to play on the main machine just fine. It's any other machine that runs into the trouble. They pick the server, click Play and hang to eventually go back to the login/pw screen.
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