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Old 05-22-2006, 08:35 AM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,474
Default tool for spawns

I am developing a tool for just this purpose. It should be out this weekend.
It does however require you go in game and figure out the x,y,z,r coords. first then put these in the editor, asign spawns and probability etc.., and your done.

If there's a way to extrapolate this info from a 3D topographical map then you could spawn from the program and not have to go in game each time.

I will see if this can be simplified because then spawning a zone can be rapid and not so time consuming...

I wonder if Windcatcher could help out with the coord. part without having to 'go in the game' each time and reboot zones etc...

GeorgeS
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