Oh, I misunderstood the issue. If the mob attacks you on a tick after a successful FD, then that is broken.
As for pets beaming up, ya, I hate that. I have played a SK on emu and of course that happens for them too.
Sony made that change because necros were just AFKing FD with pet up and collection faction. So they changed it so pets would disappear after 2 minutes of being FD.
They then changed the code so pets don't agro mobs on their own anymore(much much much needed change!), but they never changed the disappearing pet back like they should. But then, of course, they never fix a kludge they've made when they finally come up with a better method.
To that, I say, Emu should just not have pets disappear at all when one FDs. It was a kludge fix Sony made and it's not always good to emulate everything Sony does.
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