here is a wiki page I just threw together:
http://www.eqemulator.net/wiki/wikka...PathingProblem
I think I have somewhat reasonable paths coming out of the program, but there is a flaw somewhere in the .path file generation/calculation or in the pathing algorithm which causes infinite pathing loops.
At the same time, there are many zones and spawn patterns which still need lots of work before it will produce reasonable results.