Thread: drop rate
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  #11  
Old 08-12-2006, 01:17 AM
unknownerrors
Sarnak
 
Join Date: Jul 2006
Posts: 35
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Quote:
Originally Posted by RangerDown
I'd think that with as many zones as the game now has, I'd bet most of them run dynamic now, with a few exceptions such as PoK and the hot-spot leveling zones of whatever expansion is current.
that can't be, too many zones have timed spawns that wouldn't be tracked by dynamic, or i may be mistaken all together. lets say umbral plains.. has RC on a timed spawn, fireshower, icequake, and that big space cow.. with the Aoe stun. if that zone weren't static would the timer on those spawns still be counting?

i wonder if i could run a multi system for the zones say three computers, each with there own set of static zones. one computer holding the login server and a some zones, anytime someone jumped into a zone it would check which computer on the network that zone is at and kick the connection there.
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