View Single Post
  #10  
Old 08-13-2006, 06:44 PM
zephyr325
Hill Giant
 
Join Date: Sep 2004
Posts: 117
Default

I think the problem may be bigger than we think...I did a pretty deep dive into the records.

There are 27,813 unique NPC ID's between the Cavedude and PEQ databases.
- Cave dude has 20,195 npc ID's; PEQ has 23,122 NPC ID's.

Of those:
- 8,482 of those NPC ID's and NPC names match up <- This is good
- 12,305 of those are unique (i.e., its in Cavedude but not in PEQ, or vice versa)
- 7,024 NPC ID's match up, but they have different NPC names. <- This is not good

In other words, there are over 7000 NPC's records that would fail if we tried to bring them over because their NPC_ID number is already being used by the other database.

Ok, so maybe we look at doing things by the NPC names, rather than their id:

- There are a total of 16,095 unique NPC names between the two databases.
- Cavedude has 12,043 unique npc names. PEQ has 13,349 unique names.
- There are 9,297 names that match each other between the two databases
- There are 6,798 names that are in one of the databases, but not the other.

So there are almost 6800 differences in the NPC names.

I'm really thinking that the NPC ID's is the way we should approach it. Otherwise, all the "a_decaying_skeleton" records would just show up as one NPC.

I'm ready to go after this to synchronize them, but my head is swimming trying to figure out the best way to do it.
__________________
"Like what you like, enjoy what you enjoy, and don't take crap from anybody."
Reply With Quote