* Leech Touch - Type: Activated, Refresh Time: 72 mins.; Max - 1; Cost - 6; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability gives you a life tap harm touch. Using this ability also uses your existing Harm Touch timer.
* Life Burn - Type: Activated, Refresh Time: 144 mins.; Max - 1; Cost - 9; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability allows you to cast a no-resist direct damage spell equal to that of your current hitpoints. The effect drains your life and provides a life bond effect that does 250 damage per tick, for 6 ticks.
* Mana Burn - Type: Activated, Refresh Time: 144 mins.; Max - 1; Cost - 5; Requirements: Level - 59, Mental Clarity at Level 3; This ability allows you to do non-resistible damage in an amount based off of your current mana.
* Mass Group Buff - Type: Activated, Refresh Time: 72 mins; Max - 1; Cost - 9; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability turns the next group buff that you cast into a beneficial area effect spell, hitting everyone within its radius, at the cost of doubling the spell's mana usage.
* Mend Companion - Type: Activated, Refresh Time: 144 mins.; Max - 1; Cost - 5; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability allows you to cast a Lay of Hands type spell on your pet.
* Mental Clarity - Type: Passive; Max - 3; Cost - 2; Requirements: Level - 55, Must spend 6 ability points in the General Abilities; This ability increases your natural mana regeneration by 1 point per ability level.
* Natural Durability - Type: Passive; Max - 3; Cost - 2; Requirements: Level - 55, Must spend 6 ability points in the General Abilities; This ability increases your maximum hitpoints by 2, 5, and 10 percent. (The percentages are based off of your base hitpoints which include stamina and stamina effects.)
* Natural Healing - Type: Passive; Max - 3; Cost - 2; Requirements: Level - 55, Must spend 6 ability points in the General Abilities; This ability raises your natural regeneration by one point per ability level.
* Nexus Gate - Type: Activated, Refresh Time: 72 mins.; Max - 1; Cost - 6; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability gives you an instant-cast self gate spell to the Nexus.
* Permanent Illusion - Type: Passive; Max - 1; Cost - 3; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability allows you to zone without losing your current Illusion.
* Pet Discipline - Type: Passive; Max - 1; Cost - 6; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability will allow you to give your pet a "hold all aggression" command. The pet will not attack anything that attacks it or its master until explicitly told to attack. Usage: /pet hold.
* Physical Enhancement - Type: Passive; Max - 1; Cost - 5; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability will give you additional improvements in your natural Durability, Avoidance Boost, and Mitigation Boost.
* Poison Mastery - Type: Passive; Max - 3; Cost - 3; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability reduces your chance of failing on a poison combination by 10, 25, and 50 percent. It also reduces the time to apply poison by 2.5 seconds per ability level. Once one point is applied to this ability, you will never again fail in poison application.
* Purge Poison - Type: Activated, Refresh Time: 72 mins.; Max - 1; Cost - 5; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability will remove all poisons from your body.
* Purify Body - Type: Activated, Refresh Time: 72 mins.; Max - 1; Cost - 9; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability removes all negative affects from your body except for fear, charm, and resurrection affects.
* Purify Soul - Type: Activated, Refresh Time: 72 mins.; Max - 1; Cost - 5; Requirements: Level - 59, Healing Gift at Level 3; This ability allows you to cast a spell that cures all aliments except for charm, fear, and resurrection effects.
* Quick Buff - Type: Passive; Max - 3; Cost - 3; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability reduces the casting time of many beneficial spells that have a duration by 10, 25, and 50 percent.
* Quick Damage - Type: Passive; Max - 3; Cost - 3; Requirements: Level - 59, Spell Casting Fury at Level 3; This ability reduces the casting time on your damage spells that have a casting time greater than four seconds by 2, 5, and 10 percent.
* Quick Evacuation - Type: Passive.; Max - 3; Cost - 3; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability reduces the casting time on your evacuation and succor spells by 10, 25, and 50 percent.
* Quick Summoning - Type: Passive; Max - 3; Cost - 3; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability reduces the casting time of your summoning spells by 10, 25, and 50 percent.
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