Quote:
Originally Posted by John Adams
Fathernitwit, if I am reading this correct, you know about a bug with lengthy text lines and suggest splitting the lines up. I have tried this, and still crashed my client. Perhaps I didn't split the lines enough?
My bug: http://eqemulator.net/forums/showthread.php?t=21275
Is there a max recommended text length for the quest::*("text"); lines? 255? 128? When Notepad wraps it around, I knew it was going to be too long.
Any advice would be appreciated.
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John,
What are you compiling with?
In another post, Vales quoted that when compiling with VS Pro. you will crash when hailing an NPC. I compile with VS Pro, so maybe this is the problem. If you use VS Pro as well, then I think the 2 are related.