Quote:
Originally Posted by killspree
Just a quick comment. I disagree that we(SoD) focus on catering to high level players. The Main Quest, low level treasure maps, adepts, et al reinforce my statement as well. That said, we've also taken a new approach and redesigned the core gameplay and focus of max-level players this week, placing a hard-cap of 18 players for raids, down from 36, to make it easier on folks like yourself who don't really want to gather a large raid force to continue enjoying content once you're 65. You're right though, we did kill off powerleveling as much as possible, because we want the grouping to be enjoyable enough(and it should be IMO) to not even want to powerlevel.
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You can try to implement low level things that make the game fun but when everyone who is 65 on the server is saying "the game starts post 60" then really, there's an issue.
Another problem is that low levels, no matter what you've added in are not fun. Being low level in the game just plain sucks. Especially if you're a class that is crap at low levels (clerics?) Adepts? No offense, but trying for hours to round up a group huge enough to take one of them out was annoying. And when you round up 15-20 people for these things and it drops 2 pieces of loot...that's just stupid.
The main quest was decent. I did enjoy it and the story behind it. When it was introduced I was having a good time doing it, but really, it was WAY too spread out. Maybe it's not so bad if you're a druid and can port around, but for most classes it's a huge timesink and that's the problem with MMORPG's in general...timesink. I ended up DCing just to make the game tolerable. I'd sit hours LFG after level 40 as a cleric, rogue, monk, shaman, shadow knight, or druid.
If you really want to discourage powerleveling and twinking etc...wipe the server and let EVERYONE start on equal ground. All the ubers who have squatted on the server for the past several years (a lot of whom weren't even donators) should be starting on the server that everyone else is playing on...not having levels, money, and items from before the server was "balanced".
Also one other thing that was nice was the Starfall quests...but several items were very questionable. The proc effect on the SK BP sucked...it was nice for breakign mezzes...and the shaman earring nerf was lame...8 second cast for a low level slow? psh...)
Don't take this the wrong way...I'm not telling you how to run or design SoD because I'll never play there again, but it's just my opinion.
So you're making changes for people like myself? So this post by Kas from SoD's forums isn't true?
http://www.shardsofdalaya.com/forum/...69819#msg69819
When's Dawntide coming out?