Re: fog_maxclip:
Unfortunately, setting these values did not appear to clear up my problem with certain textures in GoD zones being blanked out (good bump, btw... I was looking for this

)
I noticed I do not even have HardwareTNL= in my eqclient.ini, and I am assuming that means enabled (default)? If not, what section should it be in? [Display]?
There was another post here somewhere that I thought also addressed this, by copying some files from live into the RenderEffects folder (or something like that). Looking for that now.