Thread: smithing bug
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  #5  
Old 12-03-2006, 06:43 PM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
Default

wow, that sucks.
I hate being old with a bad memory...

EDIT: ALWAYS backup your files before you do anything I suggest, as I am old and loseing my mind.

ok, did some more looking at this in the dbase.
Sharpening stones part is easy enough:

Code:
REPLACE INTO tradeskill_recipe_entries
WHERE item_id = 12056
VALUES (successcount = 0), (failcount =0);
the rusty weapons I could find all had a fail count of 0, so lets swap that to 1 to have them return when the combine fails.

Code:
REPLACE INTO tradeskill_recipe_entries
WHERE item_id = 5013
OR item_id = 5013
OR item_id = 5014
OR item_id = 5015
OR item_id = 5016
OR item_id = 5019
OR item_id = 5020
OR item_id = 5021
OR item_id = 5022
OR item_id = 5023
OR item_id = 5024
OR item_id = 5025
OR item_id = 5040
OR item_id = 5072
OR item_id = 5074
OR item_id = 5076
OR item_id = 6011
OR item_id = 6013
OR item_id = 6014
OR item_id = 6015
OR item_id = 6016
OR item_id = 7007
OR item_id = 7008
OR item_id = 7009
OR item_id = 7010
VALUES (failcount = 1);
Hope that helps/ was what you needed.

Last edited by bufferofnewbies; 12-04-2006 at 03:39 AM..
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