Thanks, Cripp. I wasn't sure whether or not this classified as Quest support since the code referenced was simply to help give the reader understanding of what my problem is. The problem itself does not stem from any Quest script and the global variables (if you classify them as quest-related) seem to also be working properly. It seems that the problem is not quest-related at all, but, rather, lies in some other area.
Also, qglobals is true for the NPCs. Again, everything worked properly with previous builds.
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