i can replicate this.
it seems if any of the quests in the zone have a bug in them and dont reload properly, they "can" create an instability that causes a disconnect.
i found when i was editing quests, if the quest had a typo, bug, or bad syntax, when i did #reloadpl, the zone would become unresponsive to me, and after a minute or two, i would disconnect.
as a precaution now, i generally do a "perl quest_script_name" in a terminal window, to check the syntax. if perl exits quietly, i know i didnt flub somethign up and i then do a #reloadpl and its all good.
== sfisque
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