Quote:
Originally Posted by WildcardX
#2. I noticed there are a lot of variables that are declared as "unit32" that are filled from columns from the item's table which are signed integers.
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Nice work as always, WildcardX. Thanks, and I hope your holiday was splendid. I wanted to comment (sorta sidetracky) about the int comparisons throughout the Emulator source. I get tons of "warnings" about atoi conversions or any int comparisons between types. I don't know enough to know if it causes actual problems, or just warns 1000's of times during a compile. I do know you can turn those warnings off, but why? I'd rather panic each compile.
If I knew what to change, and how it would effect the functionality, I could help fix these conversion warnings. Ok, back to your topic. Sorry.