Small update to these facades. I see them (proudly) in the ax_peq database, but when I clicked on the guild lobby, I was thrown to my death for 32000 damage. I realized, not everyone may know they need to add the guildlobby and guildhall zones to the table: zone. So here's the inserts.
(I forgot these were not in by default. I used buffers(I think?) missing zones inserts posted in another thread, and forgot these might not be present).
Cavedude Database:
Code:
INSERT INTO `zone` (`short_name`, `file_name`, `long_name`, `safe_x`, `safe_y`, `safe_z`, `min_level`, `min_status`, `zoneidnumber`, `timezone`, `maxclients`, `weather`, `underworld`, `minclip`, `maxclip`, `fog_minclip`, `fog_maxclip`, `fog_blue`, `fog_red`, `fog_green`, `sky`, `ztype`, `zone_exp_multiplier`, `walkspeed`, `time_type`, `ldondungeon`, `qflagreq`, `fog_red2`, `fog_green2`, `fog_blue2`, `fog_minclip2`, `fog_maxclip2`, `fog_red3`, `fog_green3`, `fog_blue3`, `fog_minclip3`, `fog_maxclip3`, `fog_red4`, `fog_green4`, `fog_blue4`, `fog_minclip4`, `fog_maxclip4`, `flag_needed`, `canbind`) VALUES ('guildlobby', NULL, 'The Guild Lobby', 0, 0, 0, 0, 0, 344, 0, 0, 0, -2030, 450, 3000, 450, 3000, 0, 0, 0, 0, 1, 1, 0.4, 2, 0, 0, 0, 0, 0, 450, 3000, 0, 0, 0, 450, 3000, 0, 0, 0, 450, 3000, '', 1);
INSERT INTO `zone` (`short_name`, `file_name`, `long_name`, `safe_x`, `safe_y`, `safe_z`, `min_level`, `min_status`, `zoneidnumber`, `timezone`, `maxclients`, `weather`, `underworld`, `minclip`, `maxclip`, `fog_minclip`, `fog_maxclip`, `fog_blue`, `fog_red`, `fog_green`, `sky`, `ztype`, `zone_exp_multiplier`, `walkspeed`, `time_type`, `ldondungeon`, `qflagreq`, `fog_red2`, `fog_green2`, `fog_blue2`, `fog_minclip2`, `fog_maxclip2`, `fog_red3`, `fog_green3`, `fog_blue3`, `fog_minclip3`, `fog_maxclip3`, `fog_red4`, `fog_green4`, `fog_blue4`, `fog_minclip4`, `fog_maxclip4`, `flag_needed`, `canbind`) VALUES ('guildhall', NULL, 'Guild Hall', 0, 0, 0, 0, 0, 345, 0, 0, 0, -2030, 450, 3000, 450, 3000, 0, 0, 0, 0, 1, 1, 0.4, 2, 0, 0, 0, 0, 0, 450, 3000, 0, 0, 0, 450, 3000, 0, 0, 0, 450, 3000, '', 0);
PEQ-based databases:
Code:
INSERT INTO `zone` ( `short_name` , `file_name` , `long_name` , `safe_x` , `safe_y` , `safe_z` , `min_level` , `min_status` , `zoneidnumber` , `timezone` , `maxclients` , `weather` , `note` , `underworld` , `minclip` , `maxclip` , `fog_minclip` , `fog_maxclip` , `fog_blue` , `fog_red` , `fog_green` , `sky` , `ztype` , `zone_exp_multiplier` , `walkspeed` , `time_type` , `fog_red1` , `fog_green1` , `fog_blue1` , `fog_minclip1` , `fog_maxclip1` , `fog_red2` , `fog_green2` , `fog_blue2` , `fog_minclip2` , `fog_maxclip2` , `fog_red3` , `fog_green3` , `fog_blue3` , `fog_minclip3` , `fog_maxclip3` , `fog_red4` , `fog_green4` , `fog_blue4` , `fog_minclip4` , `fog_maxclip4` , `flag_needed` , `canbind` ) VALUES ('guildlobby', NULL , 'The Guild Lobby', '0', '0', '0', '0', '0', '344', '0', '0', '0', NULL , '-2030', '450', '3000', '450', '3000', '0', '0', '0', '0', '1', '1', '0.4', '2', '0', '0', '0', '450', '3000', '0', '0', '0', '450', '3000', '0', '0', '0', '450', '3000', '0', '0', '0', '450', '3000', '', '1');
INSERT INTO `zone` ( `short_name` , `file_name` , `long_name` , `safe_x` , `safe_y` , `safe_z` , `min_level` , `min_status` , `zoneidnumber` , `timezone` , `maxclients` , `weather` , `note` , `underworld` , `minclip` , `maxclip` , `fog_minclip` , `fog_maxclip` , `fog_blue` , `fog_red` , `fog_green` , `sky` , `ztype` , `zone_exp_multiplier` , `walkspeed` , `time_type` , `fog_red1` , `fog_green1` , `fog_blue1` , `fog_minclip1` , `fog_maxclip1` , `fog_red2` , `fog_green2` , `fog_blue2` , `fog_minclip2` , `fog_maxclip2` , `fog_red3` , `fog_green3` , `fog_blue3` , `fog_minclip3` , `fog_maxclip3` , `fog_red4` , `fog_green4` , `fog_blue4` , `fog_minclip4` , `fog_maxclip4` , `flag_needed` , `canbind` ) VALUES ('guildhall', NULL , 'Guild Hall', '0', '0', '0', '0', '0', '345', '0', '0', '0', NULL , '-2030', '450', '3000', '450', '3000', '0', '0', '0', '0', '1', '1', '0.4', '2', '0', '0', '0', '450', '3000', '0', '0', '0', '450', '3000', '0', '0', '0', '450', '3000', '0', '0', '0', '450', '3000', '', '0');
Notes:
I turned off sky and weather in these zones. It looked odd.
I also used the GoD-fixed min/max on fog and clip here, but you can mess with that if you're bored. Make it more like other zones.
Don't forget to restart your World after adding new zones!
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