View Single Post
  #6  
Old 01-01-2007, 11:01 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

What I'd like to see for EQEmu'2007:
-- Drive a stake in the ground and name a new "stable" build. I propose focused, organized testing by the Emulator community players and admins. There are test plans posted in the Wiki (which are in dire need of updating), everyone should take a chunk and go to town, report bugs, get them fixed. If a dev or two knows that for a month, community members will be posting details on specific bugs, maybe they will offer their time to help stablize the code.

-- Wikiwakkawoo my gods, please start updating the Wiki! This is my personal resolution, because this is absolutely something any of us are capable of doing. If we see posted info that might help others, let's start adding it to the wiki. We've preached it, now let's do it.

-- Bring the spawns for newer zone layouts up to Titanium standards. If you are going to say "Titanium only", the data should support that client, not just 6.2. Renaming lavastorm.eqg is not moving forward, nor supporting the only "legal" client for this emulator.

-- A repository for fixes that isn't a VBulletin code tag! If we make Diffs, I'd like to see a file upload area where we can stick these raw snippets of text. A forum is no place to paste code fixes. Many people have pointed links back to their own shares, but those go inactive almost as quickly as they appear. History lost. This goes for databases, too. God forbid, what if Angelox or GeorgeS got pissed off and closed their sites? A year from now, we'd be begging someone to post their database or tools from the archives.

-- Quest Helpers. So much effort is being put into making quests more stable, add missing ones, or create custom ones to aid lower population servers. I'd like to see more dev help (or maybe a nice tutorial how to add functionality to the questmgr) so quest writers lives will be easier. While the current system works quite well, there are some things you simply cannot do... yet. Also, finding someone dedicated to incorporating all this quest work into an official package would ensure 1) acknowledgement and 2) preservation of effort. The PEQ /quests site is perfect for this, but seems understaffed (?)

-- More awareness that community input IS acknowledged. It seems there is this cloud that pops up once in a while, members posting that no one but a small handful do anything. If you shovel through the archives over the past 3 years, it would become evident how many people offer their time, expertise, and solutions, but vanish after burnout or feeling ignored. People contribute here, daily. It's time we notice that and be happy it's as good as it is. However...

-- And finally, to go along with the theme of this thread, more community members who CAN code, helping with the base effort and not just their own server(s). Customizing is great, but if you fix a core bug while customizing your server, please share the core fix it so this project continues to move forward. Like Boats. How many times has this been fixed, then re-broken?

Ok, flame away. And yes, Mattmeck - I volunteer to do EVERYTHING myself ~yawn~
Reply With Quote