Quote:
Originally Posted by Angelox
I was thinking more of a zone- wide repop
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there not one for zone wide only one npc at a time.
the depop is all they have installed .
you could ask for it i suppose.
quest::spawn(npc_type,grid,guildwarset,x,y,z); - Spawn "npc_type" on "grid" with "guildwarset" (use 0) at "x","y","z".
quest::spawn2(npc_type,grid,guildwarset,x,y,z,head ing); - Spawn "npc_type" on "grid" with "guildwarset" (use 0) at "x","y","z" facing "heading".
quest::unique_spawn(npc_type,grid,guildwarset,x,y, z); - just like spawn() except will not spawn it if one of that npc_type is allready in zone.