A small update...
I finished the one orc model (the blue-gray one) but I'm going to hold off on the other four for now. The reason is that all five types have different meshes, and I don't want to have to have five different race types/mnemonics for all of them. It will mean that I'll have to expand the .XWF format and everything that deals with it, from OpenZone all the way through to the client and the loader DLL. So I'm going to move on to another of your model types where the meshes are shared. Next up: spectres...
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