Quote:
Originally Posted by LethalEncounter
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Code:
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CHANGE LOG for EQEmuCVS
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TRY TO KEEP THIS CURRENT WITH YOUR CHANGES!
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- June 5th, 2003 -
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Bigpull:
Fixed 6* regen rate while sitting. (bad merge?)
Fixes for OP_MoveItem code.
Added an IsEquipable() check
use number_in_stack from struct
Stackable items make stacks now
Fixes for CreateObject
Delete item and save
... snip lots ...
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- Feb 9th, 2002 -
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Hogie: Added #lock (ServerOp Only) - Locks the server at the Login Server
Hogie: Added #unlock (ServerOp Only) - Unlocks the server at the Login Server
Hogie: Added #motd (GM+ Only) - Changes the MoTD on the server while it is up.
Clients need to Go back to Char Select to see new one
Hogie: Fixed #setallskill max to 252. 253+ wont let hotkeys be made
Hogie: Started Grouping. I can get the Invite Request over to the
invited person, and the Follow Button hit to come back to the
group leader, group leader's name goes yellow, and /g channel
can be talked into, but server doesnt see it, and no group list
shows up for either. Need some logs, but maybe somebody else can
figure these out. OP_GroupInvite, OP_GroupFollow, OP_GroupDisband are
in, and GroupXXXXX_Struct are in too. To Follow, you ***MUST*** Target
the leader!
Hogie: Fixed #createacct :)
Yodason: Merchants work.
The rest
I cannot seem to find anything earlier than this in an organized fashion. Even scanning through the changelog does not give a big enough picture of the sheer number of people that have worked on this project over the years, even if it did go back that far.
I might be a packrat, but I did not manage to find a copy of AGX.
0.4.3 - 0.4.4 is sometime around this time in 2003