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Old 05-18-2007, 12:01 PM
gernblan
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Join Date: Aug 2006
Posts: 394
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Quote:
Originally Posted by image
The days of EQEMu are coming to an end, most of the functionality has been implemented and most coders believe in the "if it ain't broke don't fix it" policy, which I agree with. I am sure there are copies of Titanium available on a torrent site somewhere, so it shouldn't be an issue.

Now is the time to start supporting the new projects, SWGEMu, EQ2EMu (/cheer Lethal), and possibly a Vanguard Emulator (I am sure someone will start one sooner or later).
I respect your opinion, but as a serverop, I can tell you that no, it's not "close enough" yet. Many things just don't work right still, such as tribute, leadership points, many AAs don't work still, etc. etc.

I wish I knew C++ better, I'd be hammering away at it, but until I can pick up that language enough to write code you guys would actually accept, then all I can do is tip my hat to you all and pray that you keep working on this emulator.

EQ was the first huge MMORPG. As such, it deserves the respect to be emulated as well as possible, because it's a historic game, the first of it's kind.

I really wish there was more of a sense of history in this project, and that those who can contribute at the coding level would fall in love with it again and keep plugging away at it. I really do. I love this game.

The major complaint I've heard from some devs I've talked to is that they say that no matter what they do, their code never gets accepted, so why bother trying? I have a diff, for example, written by Aza77, that will keep players from logging in more than once per account at the same time. That's a HUGE patch for the emu, as we all know the problems multiple logins cause the LS. I asked if he was going to submit it... he replied (and I hope I'm not "outing him "here by saying his words for him but) why bother, they probably won't look at it anyway.

Just my two cents, which are probably worth even less, I know.
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Last edited by gernblan; 05-18-2007 at 08:06 PM..
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