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 Nice, I can see it looking like an EQ NPC already - with that eq style. 
 When I do UV texturing, my workflow goes like this -
 
 I create textures for various body parts and fit them onto the models within Truespace 7.5. If it does not fit right, I remake the texture in PSP.
 
 Things like eyes I hand draw and paste onto the model, but the model needs a quad shaped like an eye, which I model in.
 
 Good work
 
 GeorgeS
 
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