Eqemu_Config 
 
<?xml version="1.0"> 
<server> 
        <world> 
		<shortname>TheWar</shortname> 
		<longname>The New War<longname> 
                 
                <!-- Only specify these two if you really think you need to. --> 
		<address>192.168.1.50</address> 
		<localaddress>127.0.0.1</localaddress> 
		 
		<!-- Loginserver information.  --> 
        <loginserver> 
		<host>127.0.0.1</host> 
		<port>5999</port> 
		<account></account> 
		<password></password> 
        </loginserver> 
 
                <!-- Sets the shared key used by zone/launcher to connect to world --> 
                <key>kowe99888kkk77iwud</key> 
 
                <!-- Enable and set the port for the HTTP service. --> 
                <http port="9080" enabled="true" mimefile="mime.types" /> 
        </world> 
 
                <!-- Database configuration, replaces db.ini. --> 
        <database> 
                <host>localhost</host> 
                <port>3306</port> 
                <username>root</username> 
                <password>password</password> 
                <db>ax_classic</db> 
        </database> 
</server> 
 
 
 
Loginserver.ini 
### --- This file tells world.exe what loginserver to connect to. 
### --- Leave the account and password field BLANK. 
 
### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS. 
 
### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname. 
### --- NOTE2: the word "Server" is added to each server automaticly. 
 
# READ README.TXT 
 
[LoginServer] 
loginserver=192.168.1.50 
#loginserver2=newlogin1.eqemulator.net 
loginport=5999 
#loginport2=5999 
worldname=The New War 
worldaddress=192.168.1.50 
locked=false 
#account= 
#password= 
 
[WorldServer] 
Defaultstatus= 
Unavailzone= 
 
[ChatChannelServer] 
worldshortname= 
chataddress= 
chatport= 
 
[LoginConfig] 
ServerMode=MiniLogin 
ServerPort=5999 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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