Quote:
Originally Posted by John Adams
Not to derail... but to comment. I am not sure what you mean, "not playable"? I have players on my server daily leveling away, doing quests, exploring, general fun... and these are experienced WoW players - since I do not have that experience, naturally everything looks great to me.
Thing about MaNGOS is it's stall at client 2.0.12 - no one with a 2.1.2 client can even connect anymore, or use commands or chat? Or the fact that at 20 users, MaNGOS tanks on most PC-based servers? I'm sure they'll update. But the 2+ mos it's been stalled there, I think another giant has entered the arena.
One thing I dislike about Antrix is the commands that are missing. Obvious ones. Like, .lookupitemset. There's an .additemset, but no way to look one up. heh. Of course, this could be my naivity and not understanding the scripts and whatnot.
Anyway... sorry again for continuing the WoWs here, but I happen to like Antrix a lot so far.
Edit: Oh, and I absolutely abHOR the WoW community... they are the stupidest, laziest, greediest, most assinine bunch of players I have ever seen in my life. Not to mention horrible at the english language. Even the non-english speaking players speak better english than these kids. I have resolved every-single-WoW player has to be 9 years old. It causes me physical pain to have to read mmowned or emupedia for any information... sigh.
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I understand what you mean, but in my view Antrix has got a nice core. . .but a pathetic database system. (Not the actualy DB itself)
For the time being, im staying with mangos, as I know how the mangos code looks like + It would look really bad if a long time mangos dev goes over to antrix.
Anyways, lets get back to the point. Everquest2 (in my poor knowledge of its going on's) uses quite the same method of logging that WoW uses, and the fact remains that mangos was ORIGINALLY designed to integrate with any emu type project, only recently (about a year ago) it became oriented in the WoW direction.