The reason for that is two fold, one is that they are not set up corporate-wise (SoE has always been $$Profit/damn the quality) to do that, and there is also an issue of copyrights to the code base. Parts of the code are owned by a couple different companies so the legal nightmare of getting the GPL-like releases from all them would not be worth it to them.
EQ, in its smoky, stained carpet, casino-addict filled state, is still making money for them as well. You want a GPL-style mmo, it would be far less trouble to start a open source project and start re-building your own engine. (This is my goal in the long-long term - from what I learn here and with other projects.)
This leads me to question number two: How is the Anniversary Edition Support coming? Has anyone got it to work? It can log into character select but get unhandled opcodes when I try to log in and/or try to create a new character. I was just wondering if I did something wrong or is AE support still in an un-working stase?
Last edited by CrabClaw; 08-03-2007 at 01:33 PM..
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