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Old 08-04-2007, 10:41 PM
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Secrets
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Join Date: May 2007
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Quote:
Originally Posted by Angelox View Post
Some of the things that make Everquest or any game of this type are; fighting NPCs and getting experience, looking for drops (better gear, plat, etc), Seems like most of the game revolves off these two things.
Agreed - but many people come to alternatives seeking freedom from what makes EverQuest, EverQuest.

Quote:
Originally Posted by Angelox View Post
When you start offering free items to summon and increased experience rates, all you do, is greatly shorten the game for yourself and everyone else. Just like when you offer a command to zone anywhere,, or use portals, then the Norrath that was once a vast land-mass, becomes tiny.
Agreed with the zone anywhere part, portals i've always been fond of, but only when you limit it to a certain point (IE: You can zone here, and here, but you must walk from here to here.)

Quote:
Originally Posted by Angelox View Post
Since most servers have the same content, it only takes one server to offer all these "free-bees", and ruin it for all the others. "Why should I go to Joes legit server, when I can go to Speedy's server and have the game-ending in a day?" "Once I finish up the game, why would I go to Joes legit server at all?"
At the end, all the servers who do have players, have mostly a bunch of of "Level 65-in-a-day" players, which really haven't much to do, void raiding and farming.
Agreed. The problem is we've simplified things so much, that Speedy's server can be done. Even so, Speedy's server will continue to exist in the community , as Bob or Steve can do what they do.

Quote:
Originally Posted by Angelox View Post
Reality is, we have no game. It's not because we need a Classic, Live-Like
So far up to here good.

Quote:
Originally Posted by Angelox View Post
or Custom server,
Hmm...

Quote:
Originally Posted by Angelox View Post
but because we have taken out key elements that make this game of Everquest. I know many do not want to hear this, but it's the truth, and you all really need to do something about it.
Correct. There's a few options here, PEQ goes closed source (not gonna happen), People stop using legit, off the bat servers (also not going to happen, build it and people will {might?} come.)

Quote:
Originally Posted by Angelox View Post
All this work being done by the Devs on the source and work adding content to the database is really just a waste of time, if we can't somehow put a curve on a few things.
I disagree here; the dev's work is NOT a waste of time. Give a man a shovel and he'll make a sandcastle in a sandbox, but only if that sandcastle is quality will it be appriciated.

The problem is that we're not capturing the livelike feel, that's right. The problem is live is bland; we've been through it all.

If not live, what else will the project be while keeping within the EQ engine?

Custom is that idea. Custom servers that keep the feel of live alive, while not giving everyone things on a silver platter.

However...

When making one of these, you need to not make it TOO hard, or else people will get discouraged and quit. Such is the case with casual gamers with WoW/EQ2. Look how successful they have been.

The way to do it is simple; build something in live's engine, not livelike, completely custom and people will come.

That's just my two cents, though.
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