I think you are right, I didn't mean to say it was _only_ for similar spawn point mobs. I only used that as an example of the functionality. You should be able to randomly spawn anything anywhere using a spawngroup.
However, it is being reported that there are some #npcspawn bugs, so who knows the state of adding anything in-game. I usually add stuff barbarically via SQL insert anyway. I know, I know...
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