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Old 08-14-2007, 04:18 PM
Theeper
Discordant
 
Join Date: May 2004
Posts: 290
Default

On line 4623 of client_packet.cpp, change
Code:
	if(mypet->GetPetType() == petAnimation)
		return;
.. to ..
Code:
	if(mypet->GetPetType() == petAnimation && pet->command != PET_GETLOST)
		return;
.. so the function will continue on Animations like it does for Familiars a couple lines down.

Then chanters can do /pet get lost. At least it works for me on a 1026 build.

The animation and familiar checks should be merged into one I suppose.
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