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Old 08-23-2007, 11:39 PM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
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Yes, you could put all the creatures on their own faction so that they would just assist each other. But the problem with that is two-fold. One, that's a lot of factions, and there is no need for them if the system works. That's purely from an optimization standpoint. And two, it isn't live like. I know in Misty as an example the only creatures that were ever social (excluding KOS, gobbys, orcs, bixies) were those damn beetles. The bats, rats, snakes, and spiders would never assist each other. Though in gfay you are right on, there were a lot more npcs that would assist. It's also a much larger zone with a lot more room to breathe.

But this problem isn't just limited to noob mobs, that is just the best example. Smaller dungeons are another good example. If aggro range and assist range are the same, then it's silly to have same faction NPC's assist assuming they already are KOS. Assisting uses a bit more CPU power than straight out aggro and on larger servers reducing it in favor of regular old aggro could make as big an impact as your non-pet spell tables did which I am still thankful for.
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