Thread: Hacker
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  #63  
Old 08-31-2007, 02:50 AM
TheLieka
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Join Date: Oct 2004
Location: THE ATL (wut wut)
Posts: 325
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Quote:
Originally Posted by John Adams View Post
While I do not always agree with devn00b's presentation, I do have to agree that getting shite on (or even the perception of being shite on) by your 'team' warrants no effort to hand over my work. That would be like your boss coming up and saying "You're fired, but before you go can you complete your TPS reports?"

Uh, no. <finger>

What I WOULD like to know is, how to detect these "hackurs", either via logging in the emu or 3rd party tools. I've been forced to run Abyss on a Windows server due to something going on that is crashing the Linux code. Now I am worried. I have 10 years of midget porn I need to protect.
Here, here, for midget porn!

From my understanding though, it's a buffer overrun that is created within the EQEmu code. I don't think that having Linux vs Windows (without knowing exactly what's happening to take action to prevent it) would make a difference.

Could someone in the know throw out a little info for us to look into? I'd be happy to monkeypaw around in the code and try to find it. I'm not a software dev (I did get an associates in CS back in college (it was so my credits would transfer for my bachelor's, long story, don't ask), but I do know systems and networking pretty damn well. If there's something that I could do to assist, I'd be delighted to help.

Dax
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Former ServerOp - Vallon Zek / Tallon Zek Emu Server - Legit / Guild PvP - (2007 - 2011 RIP)