View Single Post
  #5  
Old 08-31-2007, 09:56 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

Quote:
Originally Posted by miotch View Post
This server starts the entry player in what ever zone the GM/Dev chooses. It is home base with the noobie gear type giver, the spell scriber and the skill trainer.
All new characters would be given spells to max level at 1, so they can scribe as they go. All skills set to 100.
A merchant would provide all epic 1.0 and all pieces of velious quested armor for all classes for 0 cost.
The basic premise is that you spend 5 min from character creation and equipping to get out and hunt.
Hunting areas should be progressive, but quick! 10x exp modifier. Crazy loot, but again scaled and progressive from fbss and other lower guk type loot on the pre-10 level mobs to planer/time loot on mobs in the 40s to top end custom loot on mobs in umm.. top end..
All drops should be made no drop/no trade.
Up until this point, it sounds exactly like The Abyss. Log in, you might as well be 70 (cuz you can get there in a day) and all the best loots SOE had to offer + custom buffed up ones. Spells, no effort. Just get them from a scriber. Free everything utility, no economy, no need for buff classes because there is a buff bot that gives level 1's 2500 hps. 5 mins from char creation, you are level 20. Epics? You can solo. Exp? Might as well make starting level 70.

Sorry, that is what "me bitching" sounds like. I like the perma death idea tho. =)
Reply With Quote