Thread: Helmets
View Single Post
  #6  
Old 09-10-2007, 10:23 AM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Code:
Index: common/patches/Titanium.cpp
===================================================================
--- common/patches/Titanium.cpp	(revision 1034)
+++ common/patches/Titanium.cpp	(working copy)
@@ -464,7 +464,7 @@
 //		eq->padding0070 = emu->padding0070;
 		eq->eyecolor1 = emu->eyecolor1;
 //		eq->unknown0115[24] = emu->unknown0115[24];
-		eq->showhelm = emu->showhelm;
+		eq->showhelm = true;
 //		eq->unknown0140[4] = emu->unknown0140[4];
 		eq->is_npc = emu->is_npc;
 		eq->hairstyle = emu->hairstyle;
@@ -484,6 +484,7 @@
 		for(k = 0; k < 8; k++) {
 			eq->set_to_0xFF[k] = 0xFF;
 		}
+
 		eq->runspeed = emu->runspeed;
 		eq->afk = emu->afk;
 		eq->guildID = emu->guildID;

Index: common/patches/Titanium_structs.h
===================================================================
--- common/patches/Titanium_structs.h	(revision 1034)
+++ common/patches/Titanium_structs.h	(working copy)
@@ -240,8 +240,8 @@
 /*0238*/ uint32 guildID;        // Current guild
 /*0242*/ char     title[32];      // Title
 /*0274*/ uint8 unknown0274;
-/*0275*/ uint8  set_to_0xFF[8]; // ***Placeholder (all ff)
-/*0283*/ uint8  helm;           // Helm texture
+/*0275*/ uint8  helm;           // Helm texture
+/*0276*/ uint8  set_to_0xFF[8]; // ***Placeholder (all ff)
 /*0284*/ uint32 race;           // Spawn race
 /*0288*/ uint32 unknown0288;
 /*0292*/ char     lastName[32];   // Player's Lastname
Reply With Quote