Well this is why I have a wife. Remember that if you don't like what I'm about to say on the EXP issue, gripe at Breea too =P
Addressing the nature of fast exp being more fun. Not true. The harder something is to accomplish (ie the longer it takes to do it) the more sense of accomplishment you gain. Thus and in turn giving yourself a sense of pride about your greater accomplishments, such as reaching level 10 on a server thats 0.0001% exp. Does SoE make more money? Yes they do, but not because they are time syncing you, remember you could stop paying SoE at any time and go play the exp game that is easy, within a few days you reach max gear, max level: WoW, but you don't, they have you hooked on that "pride" part and nothing more.
If money is the reason for the slow experience, how come the free games such as runescape and other open source MMOs out there (yes there is actually quite a few of them and the old MUDs still exist btw) that offers exp rates that crawl compared to EQ Live?
The fact it doesn't. If SOE just wanted you to keep playing on that treadmill, they would keep doing what they do, raising the level cap and making you work another 5 levels for that piece of meat they keep dangling over your head for more pride.
So in short ladies and gentlemen, if you want a server that matches Live Exp, Live Feel, Live Look, then look no further, if you want a server that does 50x exp, start development on a WoW emu so you can still say its "legit and like live".
Just some humble opinions, again mainly some insight my wife gave me =).
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