Quote:
Originally Posted by Sakrateri
Any idea why I keep getting an access violation when trying to import 3d max terrains I make as ground mesh? I can import them fine just as a regular 3ds model but then I cant get the zone bounds correct. Is importing as a ground mesh just not working or is it just me?
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Can you post the .3ds somewhere so I can try it? As far I;m concerned, the entire way that OpenZone handles ground meshes needs to be redesigned, but in the short term maybe I can at least get what it has working for you.
P.S. I'll be out of town over the weekend so I won't be around until Sunday night at the very earliest (and that's doubtful).