Thread: OpenZone 7.8
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Old 10-07-2007, 11:24 PM
Sakrateri's Avatar
Sakrateri
Dragon
 
Join Date: Mar 2004
Location: England
Posts: 776
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One thing with this which is no problem as long as you realize it, If you are using a single large texture for your ground and press the edit ground textures button , check the show other polys then you can see your ground , however it flips the texture so I make two textures one the correct way and one flipped so when I go into the ground texture editor I change to the flipped texture then when I'm done I change back to the texture that is the correct way and that way I can place bounds in the correct place in the ground editor. other then that this version works excellent !! Thanks WC!
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