Enable more dynamic zones. That's the exact purpose of having them. They are placeholders for zone content to be loaded into memory.
AFAIK, the reason it's setup this way is too keep the emu server from needing memory that isn't available. Imagine if 250 people tried to login to seperate zones at one time and the emu was allowed to load that many instances of zone.exe, it would chew your memory up.
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