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Old 11-29-2007, 06:11 AM
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Telltolin
Sarnak
 
Join Date: Apr 2004
Posts: 50
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Quote:
Originally Posted by Scorpious2k View Post
I'm not sure what it is you are trying to do...
Create an alternate texture... You know? Like for generic erudite npc models, the default is a guard but if you use #texture 1 it will have an alternate texture (and in the case of that erudite model, mesh).
I want to make it so my model will have an alternate texture with #texture, basically.
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