12-19-2007
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- Lots of NPC merchant fixes
- Resist Revamp
- Mana removed from pvp deaths
- Fixed issue with corpses not saving
- Removing Map functionaily from all zones other than cities and newbie zones
- Rez Effects is no longer dispellable.
- Runes now survive zoning.
- NPCs now regen much more when they are not engaged (no more bind rushing dragons, sorry).
- Server will now respond fiercely to players using active hacks such as /warp and /zone. Offenders are logged and will be dealt with, even if a GM is not online during the infraction.
- Wiped a great deal of gear related to corpse issues.
- Rogue "Hide" is now useful.
- Expendable items with charges will not poof after the first charge is spent (i.e. pumice, 5 dose potions, etc)
- Multiboxing is limited to 2 active connections per IP. If you get locked out and cannot log in any character, try rebooting and giving it 5 minutes to clear our your stale sessions. This will work like the old EQ 1018 errors.
Dax