Thread: Bugs
View Single Post
  #13  
Old 01-05-2008, 08:54 AM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

TGC hasn't had many, but here is the dump from one:

Code:
#0  0x080f348b in Mob::BardPulse(unsigned short, Mob*) (this=0x0,
    spell_id=723, caster=0x43a4c928) at spells.cpp:1575
#1  0x0810d0d7 in Group::GroupBardPulse(Mob*, unsigned short) (
    this=0x43a26d68, caster=0x43a4c928, spell_id=723) at groups.cpp:505
#2  0x080f338f in Mob::ApplyNextBardPulse(unsigned short, Mob*, unsigned short)
    (this=0x43a4c928, spell_id=723, spell_target=0x43a4c928, slot=7)
    at spells.cpp:1551
#3  0x080d2fdd in Client::Process() (this=0x43a4c928) at client_process.cpp:163
#4  0x080ba33f in EntityList::MobProcess() (this=0x82901c0) at entity.cpp:442
#5  0x080de70d in main (argc=0, argv=0xbfffe994) at net.cpp:479
Reply With Quote