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Old 01-13-2008, 09:19 PM
Knightly
Accomplished Programmer
 
Join Date: Nov 2006
Location: Honolulu, HI
Posts: 91
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I should clarify the difference between 0 and 24 just for posterity:

Due to the way that the emulator handles the time code...after the questmgr change 24 actually becomes midnight on the next day (whereas 0 is midnight on the same day).

But you know, now that I've explained the difference between 24 and 0 on the new code...does that mean that the old shifter functions kept resetting the time to midnight on the same day? It's groundhog day!
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