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Old 01-17-2008, 06:56 AM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
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On topic: To set those rules, you'll have to go into game (or just edit the rule_values table in MySQL) and set them with the '#rules' command. That's the method I've been using, although I'm sure someone will know a better one. If you don't set them, then the default that is listed will be used.

I'm kind of glad you posted this, because now I understand what the NPC:SayPauseTimeInSec rule means! Thank you for clearing that up Although, this leads me to a...

Tangent: I'd noticed lately that we've had a lot of changes to the rules, but that there isn't always a good description of what exactly they do unless you go digging for the thread in which the rule was conceived of.

I know the devs have their work cut out for them around here as it is, and it's nice that we get a changelog with each build. However, is it possible that we create a thread for each build that contains discussion of the most recent build's changes?

I quite often play a custom game for Warcraft III called Defense of the Ancients, and I'm always a big nerd for the mechanics behind it. Every new version, a detailed changelog thread is started on their forum which takes the ambiguity out of the individual changes. This could help in our case by giving an easy place for feedback on any problems we find with changes, rather than having to start a new thread.

Just a thought. The last thing I want to do is shake things up around here when everyone's nice and comfy And hopefully I helped answer your question, Chaos.
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