View Single Post
  #4  
Old 02-01-2008, 04:28 AM
Secrets's Avatar
Secrets
Demi-God
 
Join Date: May 2007
Location: b
Posts: 1,449
Default

I prefer using a global system for buff 'credit'.

Code:
sub EVENT_SPAWN
{
quest::settimer(1,1);
}

sub EVENT_SAY 
{
	my $cost = 500;
	
	my $credit = $qglobals{buffcredit} ? $qglobals{buffcredit} : 0;

	if ($text =~ /hail/i)
	{
		quest::say("If you want some [buffs] say the keyword.. They will cost $cost plat.");
		$npc->SetAppearance(0);
		quest::settimer(1,10);
	}
	elsif ($text =~ /buffs/i)
	{
		if ($credit < $cost)
		{
			quest::say("No can do sir. You need ".($cost - $credit)." more plat!");
		}
		else
		{
			quest::selfcast(2112);
			quest::selfcast(2517);
			quest::selfcast(8199);
			quest::selfcast(1939);
			quest::selfcast(2517);
			if ($cost > 0)
			{
				$credit -= $cost;
				quest::setglobal('buffcredit', "$credit", 5, 'F');
				quest::say("Thanks $name!  You lost $cost and now have $credit.");
			}
		}
	}
}
 
sub EVENT_ITEM
{
	my $credit = $qglobals{buffcredit} ? $qglobals{buffcredit} : 0;
	
	if ($platinum > 0)
	{
		$credit += $platinum;
		quest::setglobal('buffcredit', "$credit", 5, 'F');
		quest::say("Thanks $name! You now have $credit in credit!");
	}
	else 
		{
		plugin::return_items(\%itemcount);
    		}
}

sub EVENT_TIMER
{
	if($timer eq "1")
		{
		$npc->SetAppearance(1);
		quest::stoptimer(1);
		quest::settimer(1,5);
		}
}
Reply With Quote