View Single Post
  #4  
Old 02-14-2008, 07:56 PM
AndMetal
Developer
 
Join Date: Mar 2007
Location: Ohio
Posts: 648
Default

Quote:
Originally Posted by busyallnightill6 View Post
1. I would like to change my requirements for certain commands. For instance i would like a status of 10 to find and summon items. I have tried changing it in the database and logging on with my laptop-status 10 account and summon works but find isn't :(
If you're referring to just #find as a command, I don't think it's a command included with the latest build:
Quote:
Output from SQL command SELECT command FROM commands WHERE command LIKE '%find%'; ..

finditem
findnpctype
findspell
spfind
However, if you're referring to #finditem, make sure it's actually set into the database (SELECT access FROM commands WHERE command = 'finditem'), then reboot your server. That should take care of the problem.

Quote:
Originally Posted by busyallnightill6 View Post
2. I would like a quest npc to change an accounts status for example: When Player1 hails npc1 his client-account-something is changed from 10 to 0. I don't think this is possible since npcs only work with names, but thought i'd ask.
The closest you can get to this, currently, is having access to the current player's account status through the $status variable (info can be found here and here). Unfortunately, there isn't anything that allows changing of the status. The #flag command can be run in-game, so I'm sure it wouldn't be EXTREMELY difficult to add support for it into the quests, but it would require some code tweaking.

Quote:
Originally Posted by busyallnightill6 View Post
3. A workaround to this, maybe #finditem is allowed and the person tells npc1 the number and the npc summons and places/hands the item to the player.
I'm pretty sure that's doable, although I'm not 100% sure how you would do it with Regular Expressions. I messed around with it a little, but never came up with a working solution.

Quote:
Originally Posted by busyallnightill6 View Post
4. Sometimes when attacking another player the zone crashes, any ideas?
It's been reported to me on my server that players crash (possibly the zone?) when attacking each other in the arena, but after updating to CVS PEQ DB & Quests, I'm not sure if it's still happening or not.

Quote:
Originally Posted by busyallnightill6 View Post
5. A friend plays on my server also, but when he casts spells he seems to crash. My thoughts are: his spell.txt and (other file) are corrupt or to new/old. My spell.txt are currupt or to new/old. Hes casting level 66+ spells that might not work correctly? Hes downloaded KMRA.
The first question I would ask are what sizes are the spells_us.txt files that you are each using (for the server, and for the client)? Also, do you use any custom spells?
__________________
GM-Impossible of 'A work in progress'
A non-legit PEQ DB server
How to create your own non-legit server

My Contributions to the Wiki
Reply With Quote