I normally use:
Code:
quest::summonitem(quest::ChooseRandom(14010,13281,13280,14015));
Simply because it's one line, without a need to declare a variable. My feeling is the fewer variables we have, the better off we are. Now, if the reward is going to appear multiple times, then yes use a variable. That's part of the reason why they exist, for the lazy coder
