just to make sure we on the same page:
curently:
dmg done cosnist of = MIn dmg (delt regardless ac) + random Dmg (reduced by ac)
100 (min) +100(random) +10% shielding= 100 + 90 = 190 dmg
10% shielding will cut of 10% of random dmg only
KLS fix will do: 10% shielding will cut of 10% of TOTAL dmg (min and random)
100 (min) +100(random) +10% shielding= 90 + 90 = 180 dmg
KLS please corect me if that is not what you mean
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