the whole thing is easy except the naming part.
you could settle for- NPC offering player list of named and player choose one.
but you will actualy make THAT many actual identical items
So if you offering player 20 names to choose from that 20 actual items must be made for single weapons type.
now multyply that by all classes and by all types =)
you looking at rathly 2.5k of items to make =)
now truly best part IF players could actualy name a weapon =)
which means quest code woudl have to activly writign in sql DB
3 weeeks after your server is up the server will crush your players will be generating new names 500 a day
and Db can only hold 100k items max =)
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