looks like if I change the following lines in world/loginserver.cpp it might do the trick.
Code:
if(Config->Locked == true)
{
if((status == 0 || status < 100) && (status != -2 || status != -1))
utwrs->response = 0;
if(status >= 100)
utwrs->response = 1;
}
else {
utwrs->response = 1;
}
My guess is change the 100 to 10 in both lines then recompile world? Would that be it?