View Single Post
  #8  
Old 04-04-2008, 08:44 AM
cubber
Discordant
 
Join Date: Apr 2006
Posts: 374
Default

Quote:
Originally Posted by circuitdragon View Post
You could have left it open and dropped some NPCs at all starting locations to attack anyone with a "0" status. That would keep people off the server, though they would not be happy about it. lol
Thats good stuff

I like the rule idea. Though it is not that hard to just go in and change those values before you compile the new source. Just have to remember to do it each time. I already go in and edit all my makefiles each time, whats one more change? But again a rule setting would make things much simpler.

By changing this setting I only had to change the status values for 5 commands, rather than change the 7 or 8 pages (phpmyadmin) of commands to 200, then drop all of the ones that I want the users to have to 100. This also allows me to keep the Guide/GM levels intact in case I wish to have some users fill those positions.

One thing I did notice though, how come a status level 0 user can manipulate guilds? In the commands table guilds is set to 0 by default, I changed this to 10 to prevent them from creating guilds and editing guilds without GM intervention.
Reply With Quote