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Old 04-20-2008, 04:56 PM
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trevius
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Join Date: Aug 2006
Location: USA
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If you install GeorgeS' tools (you can find the link to his page in his signature in the dev>tools section where he posts often), the spawn editor tool makes this extremely easy. One thing you have to consider is even if you change the spawn time to 0 or whatever, you will still need to remove the "timeleft" on the spawn if you already killed it when it was on the original long timer. You can change "timeleft" to 0 and it will spawn on a #repop. Don't forget you have to restart the zone to get spawn time changes to start taking effect. You can normally just zone out and back in if you use dynamic zones or you can use the #zoneshutdown pofear command.

GeorgeS' tools make managing the database MUCH easier in almost anything you would do. You can change the spawn time, variance and the timeleft all just by pulling it up in his spawn editor tool. You have to "save" the changes for them to be written to the database.
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