sub EVENT_AGRO_CLEARED
The idea for this event is to allow for something to happen when an NPC loses agro. I think it could have multiple uses. The reason I thought of it is I would like to reset an event if players lose or if agro is cleared, but I can't find any other way to do it. I thought this could be helpful for anyone writing complex events, but it would probably be used mainly by custom servers.
I have an event that will banish characters away from a named if they haven't started the event. This would allow the event to be reset in the case that players lost the event.
I can probably find other ways to do it, but the best way would be if there was an event that occurred when agro was lost.
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