Sorry, I am not familiar with that event. What does it do exactly? I have checked the quest lexicon and the wiki here:
http://www.eqemulator.net/wiki/wikka...=QuestTutorial
But I didn't see anything that looked like it could do what I wanted. If event_combat will let me do something when the mob leaves combat, then that should work.
I need to have some NPCs set to send a signal to another NPC if they leave combat/lose agro.